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this game has a lot of potential, but I just have a few suggestions: make the mouse always centered by putting Cursor.lockState = CursorLockMode.Locked; in the start function. and maybe instead of using q and e to rotate, make it work like a normal first person controller, but hold down RMB to rotate the sword.

cant wait to see what this game becomes

dont give up. has a lot of potential.

this game is actually not that bad, good work kid